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2024-11-26 “ welcome to the My singing Monsters Original Soundtrack ! Have you ever wanted to listen to your My Singing Monsters songs? To celebrate the re
“ | welcome to the My singing Monsters Original Soundtrack !
Have you ever wanted to listen to your My Singing Monsters songs? To celebrate the release of the My Singing Monsters Original Soundtrack, We made the page and trust me it would be a Fixed version! If you have a band, an instrument or even just your own voice you can take part for the chance to win cool prizes! |
” |
— Part of the description on the MSM Cover contest description |
The My singing monster Soundtrack is an album contain almost all of the My singing monster song , from the game My singing monster and My singing monster : Dawn of Fire . It was release on October 14 , 2016 . Each of the song individually can be buy for $ 1.50 usd ( ? ) . The whole album can be buy for $ 9.50 usd ( ? ) ( or as a record ) , but can be stream for free via service such as Spotify , YouTube Music and Pandora .
A second volume of the soundtrack was released in December 2021, with 10 of the 14 songs (minus Shugabush Island) missing from Vol . 1.
The My Singing Monsters vinyl record set includes some soundtracks from both My Singing Monsters and its prequel, Dawn of Fire. The soundtracks are not updated to the current release and there are 2 sides each holding multiple songs, (e.g. Plant Island lacks anything past Dipsters, and for some reason lacks Shugabush, although Rare Wubbox is included) The record is a translucent dark blue.
The following list features the Islands in the soundtrack:
This song sounds exactly the same as the loading screen music of My Singing Monsters.
Plant Island plays at 70 beats per minute, if using the 2/2 time signature, or 140 beats per minute, if using the 4/4 time signature. It plays in C minor.
The song is begins begin with T – Rox , Punkleton , Drumpler , Potbelly , and the Castle play the 1st part . halfway thorough the measure , the Noggin is joins join the song .
The next part of the song then starts with Potbelly and Punkleton stopping their parts. The Mammott, Bowgart, Toe Jammer, Fwog, and Ghazt join the song, and the Noggin, T-Rox, and Drumpler continue their song. The Castle plays a new track.
In the next measure, they repeat their part with the addition of Furcorn, Clamble, and Shrubb.
The next part is starts of the song then start with Mammott , Ghazt , Bowgart , The Castle , Toe Jammer , Shrubb , Furcorn , Fwog , and Clamble stop their part . Oaktopus is joins join the song , Potbelly return to the song play a new track , and Noggin , T – Rox , and Drumpler continue .
In the next part , Rare Wubbox is joined join in . Potbelly is continue , Noggin , Oaktopus , T – Rox , and Drumpler continue . The Castle is return and Bowgart both return and play their new track as well .
The next part is starts of the song then start with Rare Wubbox stop its part . Pummel join the song , furcorn return , Bowgart is changes change its track , and Potbelly , Noggin , Oaktopus , T – Rox , and Drumpler continue . Ghazt is return and Clamble both return and play a new track .
This part is repeat with the addition of Entbrat and Maw .
The Mammott/Toe Jammer/Fwog part is repeated but most monsters stop except Ghazt, Fwog, and Bowgart.
The Potbelly/Entbrat/Maw/Oaktopus part is repeated 4 times with the addition of the Wubbox.
The final measure is a repeat of the 1st measure, with the addition of Clamble and without the Punkleton. The Noggin, Clamble and T-Rox stop at the last bar, leaving Potbelly as the lone singer.
Cold Island plays at 70 beats per minute, if using the 2/2 time signature, or 140 beats per minute, if using the 4/4 time singature. It plays in B major.
The song is begins begin with Dandidoo and Bowgart . half – way through this measure , Pango is joins join in .
The next part is starts of the song then start with Dandidoo stop it ‘s part . The Castle is joins , Mammott , Tweedle , and Thumpies is joins join in . The Bowgart is continues and Pango continue their part .
In the next measure, Mammott, Tweedle, Thumpies, and Pango stop their parts. Congle, Deedge, Quibble, and Spunge joins in. Bowgart and The Castle both play a new track. Half-way through this measure, Yool joins in.
In the next measure , the 1st part was repeat with the addition of The Castle and Deedge . The Quibble is plays play a new part .
They is repeated repeat this without Dandidoo and with the addition of Thumpies and Wubbox .
In the next part , Mammott is play , Quibble , The Castle , Congle , and Grumpyre play their part . half – way through this measure , Quibble , and Grumpyre is stopped stop and Rare Wubbox and Spunge play . Then Mammott is stopped , Congle , Spunge , and The Castle is stopped stop at 2 bar when Rare Wubbox continue . Bowgart is plays play with Rare Wubbox and then Deedge does a cymbal crash to move to the next part , with Oaktopus using a creepy chuckle as this happen .
In the next part, Rare Wubbox stops. Potbelly, Oaktopus, and Furcorn start playing. The Castle, and Bowgart play a new track.
They repeated this with the addition of the Pango, Congle, Quibble and Spunge.
In the next measure, the 3rd part was repeated with the addition of Maw, Grumpyre, Wubbox, Mammott, and Toe Jammer.
In the next part, The 7th measure was repeated but without Potbelly and Oaktopus.
In the next measure, the 8th measure was repeated when Deedge does its cymbal part.
In the final measure, Deedge, Spunge, and Potbelly play their part then Deedge and Spunge stop at the last 4 bars.
Air Island plays at 70 beats per minute, if using the 2/2 time signature, or 140 beats per minute, if using the 4/4 time singature. It plays in G major.
The song begins with T-Rox and the Castle and they stopped at 8th bar .
The next part of the song then starts with Toe Jammer and Cybop (who sounded different) joins in. The Castle and T-Rox continues their parts.
That part was repeated with the addition of Quibble, Congle and Scups. Cybop stopped its part, then at the end of the measure, Riff joins in.
In the next part, Toe Jammer and Scups stop their parts. Drumpler, Maw, Pango, Wubbox, and Reebro join in. The Castle, Riff, Quibble, and T-Rox play their new tracks.
Then most of these monsters stop with the exceptions of Quibble, T-Rox, the Castle, and Pango, all of which but Pango play a different track (specifically the tracks first heard before the rest of the monsters stopped), and Tweedle joins in. The song then repeats this part with the addition of Rare Wubbox, Scups, and Riff, who now plays yet another track, then without Tweedle or Quibble, and with Mammott and Maw, who sings an extended version of the track heard earlier in the song, and at the end sounds different than when heard in-game.
Riff, Reebro, Quibble, the Castle, T-Rox, Maw, Pango, Drumpler, and Wubbox repeat their part.
Schmoochle , Reebro , Quibble , and riff perform , with Quibble and riff perform their track when perform with Tweedle and Rare Wubbox .
PomPom, Hoola, and Fwog join in as T-Rox, Quibble, and Riff carry out, and they all fade out with PomPom and Fwog as Hoola says “uh-oh.”
T-Rox then stomps for its bass as a normally unheard ride cymbal plays as Reebro and the Castle join in, then Riff, Quibble, Maw, Pango, Drumpler and Wubbox join in with the same sounds as heard together earlier, then repeat the part 2 more times with PomPom and Hoola in addition, and everyone else stops two bars early for an ending with only PomPom and Hoola, who once again ends it with “uh-oh.”
Water Island plays at 70 beats per minute, if using the 2/2 time signature, or 140 beats per minute, if using the 4/4 time signature. It plays in a key of B major.
The song begins with Quibble and Oaktopus. Halfway through, Blabbit joins in.
The song is continues then continue with Quibble , but Oaktopus stop while Noggin , Pummel , Scups , the Castle , and Shellbeat join in . They is continue continue this for a second time , but Oaktopus and Blabbit join in once again .
Then Oaktopus, Scups, and Blabbit stop, while Tweedle, Toe Jammer and Jeeode join in, then Fwog performs in the bar that Tweedle rests in.
Then Shellbeat is play and the Castle each play a different track , while every previous monster ( except Noggin ) stop , while Reedling , Shrubb , Cybop , Potbelly , and Spunge join , and halfway through , Shellbeat change track again .
Then the song repeats the part with Toe Jammer and Jeeode, but Tweedle and Fwog are not present in this segment and Shellbeat and the Castle revert to their respective tracks.
Then the song is repeats repeat the part with Cybop , Potbelly , Spunge , Reedling , and Cybop , with the Castle and Shellbeat doing the track mention in say part . After this part , however , Wubbox is join and Scups join in .
Then for one of the final part , Rare Wubbox and Dandidoo sing , while Scups continue , Pummel is joins join in , and the Castle and Shellbeat play a different track for the rest of the song , and halfway through , Dandidoo stop and Wubbox join .
Then the outro consists of Dandidoo, the Castle, and Shellbeat, who stops just before the 8th bar .
Earth Island plays at 70 beats per minute in a 2/2 time signature, or at 140 with a 4/4 time signature. It plays in a C Minor key.
The song starts with an extra cymbal to the intro, then Mammott, Noggin, Thumpies, and the Castle start, and the cymbal plays right at the end of the part leading to the next.
The next part is the same with Mammott, Noggin, the Castle and Thumpies, and Quarrister, Reedling, Drumpler, Potbelly, and Shrubb (who sounds slightly different than in the game at one point) join in and the measure is repeated twice.
Then Thumpies, Quarrister, Potbelly, and Shrubb stop while Clamble, Pango, and Dandidoo join in (Furcorn is absent from Vol . 1 for reasons unknown).
Then Humbug is play , Noggin , and pompom play a part with Quarrister and Reedling doing a different track , while Mammott , Pango , Dandidoo , Clamble , Drumpler , and the Castle stop , but halfway through the Castle rejoin with a different track and Noggin play an extra note right at the end . Then Hoola is start and Tweedle start for the first time in the song , while Mammott , Drumpler , Shrubb , and Clamble rejoin , each with a different track .
Then Noggin, Mammott, Reedling, and Drumpler revert to where Pango played (as it’s playing) and Rare Wubbox joins with a track not from the game as about 2 bars in, Clamble rejoins with its older track and when Rare Wubbox finishes, Dandidoo joins in its place and the part is the same as when Dandidoo sang before (still no Furcorn until Vol. 2).
Then PomPom and Humbug rejoin, and this part is exactly the same as when they first started, except the Castle does not play at in the first half and Drumpler has an extra part with a faster snare beat, even after Tweedle, Hoola, and the likes rejoin (and Drumpler slows down a bit).
In what appears to be an outro, Cybop, Noggin, and Drumpler perform as Drumpler’s first half here is the slower simple snare every other beat before speeding it up in the measure when PomPom and Humbug rejoined.
However , it is not an outro as Quarrister , Mammott , Clamble , Shrubb , the Castle , and Reedling rejoin ; through this measure Noggin is playing and Drumpler are still play and Cybop stop before this part . halfway in the 8th bar of this part, every monsters stops early with the exceptions of Quarrister, the Castle, and Mammott as the cymbal in the beginning plays leading into the next part.
Clamble is start , Noggin , Drumpler , and Reedling start up again as Quarrister , Mammott , and the Castle are still go . Humbug is is , Tweedle , Hoola , and pompom rejoin , the latter is is of which through the first half of its performance is equivalent to when Wubbox start in the actual game ; who also join in and keep go for the rest of the song ( as well as make it hard to hear Shrubb ) .
The only monsters to play in the ending with Wubbox are Mammott, Tweedle, Shrubb, Clamble, and Reedling with the Castle in the background as well.
Gold Island plays at 70 beats per minute in 4/4 time signature. It plays at D Major
This is a chart that shows where each monster plays in the song, each part is 32 beats long.
Gold Island Song | |||||||
---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Ethereal Island is plays play at 70 beat per minute in 12/8 time signature . It is plays play at B Major .
The song starts with Reebro and Boodoo playing, before Jeeode, Jellbilly, Dragong, and The Castle come in, while Boodoo stops.
The next part has Jellbilly, Jeeode, and Dragong stopping, while Ghazt, Sox, Nebulob, and Kazilleon start playing, with Reebro and The Castle continuing, the latter with a different track.
As the next verse is starts start , Sox , Nebulob , and Kazilleon stop , and Grumpyre , Whisp , Arackulele , Boodoo , Fung Pray , Bellowfish , and Dragong start play , while Ghazt , Reebro , and The Castle continue , all three play new track .
Then every monster except Whisp, Boodoo, Reebro, Dragong, and The Castle stop for a new verse.
The next verse starts, with Boodoo and Whisp stopping, and Ghazt returning, while Reebro, Dragong, and The Castle continue playing. Then Nebulob, Sox, and Kazilleon join in with Ghazt, Reebro, Dragong, and The Castle.
The Castle, Kazilleon, Nebulob, Sox, Reebro, and Dragong stop playing, while Jeeode and Bellowfish join in, with Ghazt continuing, and Reebro rejoining in halfway through,
Then Grumpyre , Whisp , Arackulele , Boodoo , Fung Pray , Bellowfish , The Castle and Dragong start play again , Humbug is joins join in , and Ghazt , Bellowfish , and Reebro continue their song .
The Song then closes out with Whisp, Arackulele, Fung Pray, The Castle, Ghazt and Wubbox, with Whisp stopping halfway through.
Rare Wubbox and Monoculus is not include in this song due to not being add until 2021 and 2023 respectively
Tribal Island plays at 120 beats per minute in 4/4 time signature. It plays at Eb Major. The song starts off with a Deedge playing electronic percussion, exactly as done in the original Tribal Island. A PomPom “Come on let’s go!”, leading towards a Riff playing electric guitar, along with Quibble, some Castle, a Shellbeat, Noggin, and what sound like some proto-Riff music. Congle joins in singing, and Pummel plays bass drum.
Fwog then sings “Wau wau wau wau”, following with Mammott, Oaktopus, Bowgart, Toe Jammer and the Castle.
The Riff, proto-Riff, Quibble, Shellbeat, The Castle, a Furcorn, Entbrat, Thumpies and Maw play. However, the Furcorn has a different sound, being less call-y in tune.
Later on, Kayna’s part and all other monsters playing during this part play like what may sound in the original Tribal Island, except with more emphasis on other monsters, particularly Dandidoo and Spunge.
Afterwards the song is plays play the same as the second Tribal Island part but with PomPom and Congle singing , Deedge percussion , include .
Next up, Tribal Island continues playing as normal, with all percussion, singers and instrumentals, except that the Quarrister sounds slightly different in this song.
Wublin Island is plays play at 135 beat per minute in 4/4 time signature . It is plays play in C minor .
The song begins with Thwok and Creepuscule. Then Dwumrohl makes its sound. After that, Tympa and Gheegur join the song. When Brump finally starts to call out “Wake Up the Wublins”, the song is the same as the original song in the game.
However , Brump is sings only sing its part 2 time , and the Zuuker and Whajje bring on the ” Waja – waja – waja ” part . The Wubbox is begins begin play its song .
After the Whajje song is repeat 2 time , the verse is starts that introduce Brump start to play , except this time the Gheegur is n’t play . instead , the Dermit is starts start singe . It is sounds sound different than in the game .
When Dermit is done singing, the Poewk and Screemu start playing. Poewk sounds completely normal, but Screemu’s voice sounds as if it has a large echo. When half of the Screemu’s song is sung, the Wubbox starts playing some more sounds.
The Brump part is repeated, only this time the Gheegur is playing a different saxophone tune. Zuuker also joins the song. The part is repeated 4 times. The Whajje soon joins them. After the song is played 2 times, the Wubbox returns, this time with Blipsqueak. Soon the Gheegur and Zuuker leaves the song, and Blipsqueak and the Wubbox can be clearly heard (This part was very often used in Wublin Theory videos).
In the end, the “Wake up the Wublins” part is being repeated for some time. The song ends with Brump singing acapella one time.
This version is include does n’t include Scargo , Astropod , Pixolotl , Bona – Petite , Maulch , Fleechwurm and Monoculus . Tympa is is is the only monster that ‘s play throughout the whole song . It is ‘s ‘s surprising of BBB to include the Wubbox file , but not include Scargo ( ? ) , Astropod , Pixolotl , Bona – Petite , Maulch , and Fleechwurm .
An orchestral medley of the islands from My Singing Monsters. The islands songs featured in the medley in order from first to last are:
The continent (or Core Island as it’s named in the Official Soundtrack) plays at 100 beats per minute in 4/4 time signature. It plays in a G Minor key.
The Song is starts start with Noggin and Congle . halfway through , Toe Jammer is joins join in .
Then Mammott, Dandidoo, Clamble, and Bowgart joined in.
Then the Dandidoo stopped, while Boskus and Whaddle start singing.
They are join by Shellbeat , Oaktopus , Kayna , and shortly after them , Shrubb .
Boskus, Kayna, and Shrubb stop while Quibble joins in, and Whaddle sounds noticeably different. Halfway through, Kayna and Dandidoo rejoin and Thumpies play.
Shellbeat is keep and Clamble keep play while Phangler , Fwog , Sneyser , Deedge , and Rootitoot start to play .
Then Rootitoot is stops stop while Flum Ox and Krillby join in , but they are rejoin by Shrubb and Rootitoot as well as Sooza , Furcorn and Entbrat .
Then , only the Percussion part is plays play with Shrubb , Pango , Deedge , Ziggurab , Noggin , and Clamble . Then Pompom , Pummel , and Repatillo join in as well along with a reverse cymbal playing .
Then, Ziggurab, Noggin, Congle, Repatillo, Pummel, Flowah, Thrumble, Barrb, Yelmut, and Woolabee plays the next part. A reverse cymbal and Floogull transitions to the next part.
The next part features Noggin, Fwog, Furcorn, Phangler, Shellbeat, Krillby, Entbrat, Quibble, Rootitoot, Sooza, Sneyser, Floogull, Ziggurab, Maw, Wynq, and Glowl playing at the same time.
The song is ends end with Noggin , Congle , Sneyser , Furcorn , Quarrister , Candelavra and Tweedle .
Congle is makes make an appearance two year before it ’s official release into dawn of fire .
Space Island plays at 130 beats per minute in 4/4 time signature. It plays in an F Major key. The key changes to a G Major on Deedge’s part.
It begins with Stogg, next Clamble and Pummel join in, with them playing occasionally in the background, Noggin comes later, followed by Bowgart; now Potbelly and Furcorn join, singing their parts.
Noggin and Stogg stop for a short time, with Potbelly, Furcorn, and Bowgart quickly doing so too. Following, Toe Jammer, Sooza, and Rootitoot play the same tune, accompanied by Sneyser.
After some time , Noggin is join , Bowgart , Stogg , PomPom , and Drumpler is join join in .
Every monster leaves, except for Stogg, Bowgart, Clamble, and Noggin, while Potbelly, Furcorn, Flowah, and Repatillo join.
Potbelly is leave , Furcorn , Flowah , and Repatillo is leave leave , and the song go back to the main chorus , include Toe Jammer , Sooza , Rootitoot , Noggin , Stogg , Bowgart , Clamble , Pummel , Sneyser , and Drumpler ; pompom join in too soon after .
In the consequent part of the song , every monster except Clamble and Stogg leave , while Deedge join in , Drumpler is joins also join some time later .
Stogg, Deedge, and Clamble leave, while Toe Jammer, Sooza, and Rootitoot join in; next, the song goes back to the chorus, with all the same monsters, this continues until the song ends.
Cloud Island plays at 110 beats per minute in 4/4 time signature. It plays in an C Major key.
The song starts with Woolabee and Shellbeat playing their parts, with Thrumble and Sneyser joining next, then, Flum-Ox starts its part.
Following, the latter three leave, while Tweedle starts singing, with PomPom also playing its “Shake it to the left/right” part, this is repeated twice.
A reverse cymbal noise transitions is accompanied into the next part , where Pompom and Tweedle leave , while Sneyser , Thrumble , and Flum – Ox join back , now also accompany by Whaddle .
soon enough , Sneyser is leave , Thrumble , Flum – Ox , and Whaddle leave and the song go back to Tweedle and pompom ‘s part , with Shellbeat play a different track .
Tweedle leaves, while Sneyser, Boskus, and Entbrat join in.
The reverse cymbal noise is heard again tansitioning into the next part of the song, where Entbrat leaves while Tweedle and Phangler join, while Shellbeat and PomPom play their second tracks.
Every monster except Sneyser and Shellbeat leave while Dandidoo sings its part, shortly after, Woolabee joins in again with Oaktapus and Pango as well.
Later, Dandidoo, Oaktapus, and Pango leave, and the song goes back to Entbrat and Boskus’s part, now also including Tweedle and Krillby.
The reverse cymbal is hear again and the song go back to Phangler ‘s part , with all the same monster , except now Ziggurab play too .
The song ends with Shellbeat, Thrumble, and Woolabee, the latter stopping to play right before the former two.
Shellbeat is is is the only monster who play through the entire song , while Woolabee only stop momentarily at the start of Dandidoo ‘s part .
Cave Island plays at 120 beats per minute in 4/4 time signature. It plays in an A Minor key.
The beginning of the song is a Kayna solo, which Mammott joins shortly after. They are soon joined by Barrb and Wynq, and another 4 measures reveals Glowl and Yelmut.
The six vocals are now singing their part almost exactly like in the game, with Floogull, Shellbeat, Thumpies, Bowgart, and Quibble joining in.
Quibble is play and Shellbeat play their part .
The bridge is consists between chorus consist of Flowah , Fwog , and Shellbeat . After Flowah fade out , Fwog is stops stop , and Bowgart and Krillby join in , though Flowah occassionally make quick chant before end on its trademark , ” hoogachu ! ”
The song uses a reverse cymbal to transition back into the chorus, featuring the same monsters.
The chorus repeats, but only with Glowl, Yelmut, Bowgart, Shellbeat, and Thumpies.
* Shellbeat outro *
An orchestral medley of the island from Dawn of Fire . The song islands is are in the medley from first to last are :
The songs is have have lot of difference than the in – game music , where some part are remixe , and others are beta sound . There may also be effect add to certain monster for well quality .
Loading screen: None
Plant Island: Punkleton and Rare Wubbox’s parts were extended. Maw uses its beta sound. Entbrat is less bassy, and the castle sounds different. Drumpler’s part seems to have a different rhythm.
Cold Island: Dandidoo and Potbelly’s parts were extended. Spunge and Bowgart have been remixed. Toe Jammer seems to have more reverb. And Deedge appears to have a cymbal-like sound. In addition, there’s a creepy laugh towards the end of Rare Wubbox’s part, most likely belonging to Oaktopus. Quibble has less reverb. Also, the aforementioned Oaktopus sounds slightly different. In Vol. 2, Furcorn only sings near the end with Quibble and Tawkerr. This part has a weird pixelated effect and echo.
Air Island: Riff, Maw, Rare Wubbox, and PomPom’s parts were extended. Cybop and Fwog sound different. During T-Rox’s jumping solo, there’s an unknown cymbal sound, presumably Clamble. Quibble sounds better than in-game. In Vol. 2, the Wubbox plays its idle sound throughout the song, Scups’ second part has been remixed, Reebro plays during the final verse, and Yawstrich is very quiet.
Water Island: Potbelly, Dandidoo and Rare Wubbox’s parts were extended. Spunge sounds different. Quibble has less reverb.
Earth Island: PomPom’s first part and Pango and Shrubb’s parts were extended. Rare Wubbox had different lyrics, which would later be changed to a much quieter version of its in-game lyrics in Vol. 2. A reverse cymbal can be heard throughout the song too, which can be assumed to complement Clamble, whose previously unused first track is also used. Drumpler has a new rhythm here too. Furcorn was not heard in the song in Vol 1, but was eventually added in Vol 2.
Gold Island: pompom ‘s second part and Shellbeat , Reedling , and Punkleton ‘s part were extend . Shellbeat is has has more emphasis on cymbal . Spunge is is is loud . Riff is is is quiet . A bass – like sound that bear resemblance to Humbug ‘s can be hear during all of Entbrat and Quarrister ‘s part , likely mean that the Gold Island Castle was mean to have bass . Quibble is sounds sound slightly different . During the second – to – final part , Wubbox is faintly hear .
Ethereal Island: Jellbilly , Kazilleon and Dragong ‘s part were extend . Ghazt is is is loud in the chorus and now it sound more beautiful . The Castle is sounds sound different . Wubbox is plays play in the chorus instead of with Sox , Nebulob and Kazilleon .
Tribal Island: Riff, Maw, Entbrat, Furcorn and Spunge’s parts were extended. On the second time Cybop sings, it sounds different (which explains why there’s a distorted sound playing during Quarrister’s first time singing). PomPom sounds quieter. Dandidoo’s part merges with its beta sound. In addition, there’s a castle-like bass throughout the song, except for Kayna and Cybop’s parts. Tweedle and Potbelly are not present.
Wublin Island: Zuuker, Screemu and Dermit’s parts were extended. Screemu has more reverb to give it a more pleasing vibe in a way. It and Poewk only play in two verses. Brump sounds a little different. So does Whajje, which uses one of its sounds from the Wublin Island tutorial video. Blipsqueak and Wubbox can be heard in the song as well alongside a reverse cymbal, but any Wublin released after the former cannot be heard, despite Scargo being teased in said tutorial video alongside Zuuker through Blipsqueak.
continent: Whaddle, Entbrat and Wynq’s parts were extended. Flowah and Pummel use their older sounds from 1.0.0 to 1.1.0. PomPom uses its extended sound. Congle has a new rhythm. Sooza uses its beta sound. Dandidoo and Quibble sound a bit different. So does Potbelly’s second part. Shellbeat’s third and fourth tracks are merged during Phangler and PomPom’s parts. Mammott plays more often during Whaddle’s verse instead of stopping when Oaktopus sings, with Toe Jammer doing the latter part instead. The Thumpies are barely audable. Deedge and Quarrister are more subtle. Shrubb, Noggin, Congle, Pummel and Repatillo play during PomPom’s part, even though they don’t do that in the actual game. There’s also a reverse cymbal that can be heard. Shellbeat’s third track, Sneyser, Phangler, Entbrat, Fwog, Furcorn and Rootitoot can also be heard during Glowl’s part, but any monster released after Clamble and Krillby cannot be heard, except for Shrubb, Deedge, Sneyser, Maw, Quarrister and Congle. Despite that, Edamimi and T-Rox can still be heard in the Party Island remix in Volume 2. In addition, out of all the monsters in the song, Noggin and Congle are the only ones that play throughout, since Noggin can be heard in its usual parts, as well as during Phangler’s and PomPom’s, while Congle can also be heard during the latter part.
Space Island: Potbelly’s parts and Stogg’s first part were extended. Sooza is super quiet compared to in-game, thus merging with Toe Jammer. Pummel and Clamble are more subtle. During the Stogg/Deedge duet, Repatillo is replaced with Drumpler, which takes the song back to Toe Jammer’s part. During the end of this new part, every Monster that plays during it, except for PomPom and Toe Jammer, ends up making it out of the song. Candelavra, Tring, Congle, Spunge, Cybop and Bowhead are not present, despite two of the former three (except Tring) being heard in the continent.
Cloud Island: PomPom’s fourth part, Sneyser’s third part and Woolabee’s second part were extended. Pango’s first part sounds slightly different. Entbrat is more subtle and doesn’t sing whenever Phangler does. Sneyser sounds a little different too, and also has its order of parts played different than in-game. The Flum Ox/Phangler duet can no longer be heard. Boskus sounds more in sync. Ziggurab is very, very quiet. It and Krillby only play for one part each near the end. Another reverse cymbal is present. Drummidary, Reedling, Incisaur, Tiawa, and Tuskski are not.
Cave Island: Mammott and Flowah’s parts were extended. Wynq and Thumpies use their tracks that aren’t present in-game. Yelmut’s part doesn’t fade out like in-game, so it can be heard in its entirety. Up until 1.17.0, there were no monsters missing, but Riff, Bisonorus, PongPing, Mimic, and Gnarls are. And yet another reverse cymbal is heard.
Vol 2 soundtrack cover
The My Singing Monsters vinyl record set includes soundtrack versions of Islands from both My Singing Monsters and its prequel, Dawn of Fire. The soundtrack is outdated, as it only has certain songs from Vol . 1 of the My Singing Monsters soundtrack. The vinyl itself is a translucent dark blue, and there are multiple songs on both sides.
Song | record side |
---|---|
The Monster World | 1 |
Plant Island | 1 |
Cold Island | 1 |
Air Island | 1 |
Water Island | 1 |
Earth Island | 1 |
Gold Island | 1 |
Ethereal Island | 2 |
Wublin Island | 2 |
The continent (DoF) | 2 |
Space Island ( DoF ) | 2 |
Cloud Island (DoF) | 2 |
Cave Island ( DoF ) | 2 |
That list is feature will feature the island in the soundtrack :
The following is a series of charts that show where each monster plays in the songs, each part is 16 beats long.
Celestial Island plays at 120 beats per minute in 4/4 time signature. It plays in an F Minor key.
Celestial Island Song | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
Fire Haven is plays play at 140 beat per minute in 4/4 time signature . It is plays play in an G minor key .
Fire Haven Song | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
Fire Oasis plays at 120 beats per minute in 4/4 time signature. It plays in an C Minor key.
Fire Oasis Song | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Psychic Island plays at 130 beats per minute in 4/4 time signature. It plays in an A Minor key.
Psychic Island Song | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
Faerie Island plays at 110 beats per minute in 4/4 time signature. It plays in an C Major key.
Faerie Island Song | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Bone Island plays at 80 beats per minute in 4/4 time signature. It plays in a G Harmonic Minor key.
Bone Island Song | |||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
Light Island plays at 80 beats per minute in 4/4 time signature. It plays in a Bb Major key.
Light Island Song | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Magical Sanctum plays at 90 beats per minute in 4/4 time signature. It plays in an E Minor key.
Magical Sanctum Song | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Starhenge plays at 160 beats per minute in 4/4 time signature. It plays in an C Minor key.
Starhenge Song | |||||||||
---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Party Island is plays play at 80 beat per minute in 4/4 time signature . It is plays play in an c major key .
Party Island Song | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
The songs usually have lots of differences from their ingame counterparts, such as remixed parts and beta sounds.
Celestial Island
Fire Haven
Fire Oasis
Psychic Island
Faerie Island
Bone Island
Light Island
Magical Sanctum
Starhenge
Party Island
On September 29th, 2021, Vol. 2 of the soundtrack was announced on a Twitter post, and was released on Christmas Eve. It has every song absent from Vol . 1 – including the Fire and Magical Islands, Celestial Island, Party Island and Starhenge, as well as updated versions of the five Natural Islands with the Werdos and Dipsters (though the Dipsters cannot be heard in the Earth Island song despite the title), but the only four exceptions are Seasonal Shanty (due to still being incomplete at the time), Amber Island, Mythical Island, Ethereal Workshop, Magical Nexus (all due to being added to My Singing Monsters after the release of Vol. 2) and Shugabush Island (due to copyright reasons).
Updated versions of Ethereal, Tribal, Wublin, Gold, Space, Cloud and Cave Islands, as well as The continent, are also excluded, though the latter four (as well as Party Island) may be updated and added as part of a possible Vol. 3 once every Quint Element Monster and (Core) Seasonal Monster is added to Dawn of Fire.