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2024-11-10 How to Play Your First TFT Match Welcome to our absolute beginner guide for TFT or Teamfight Tactics! TFT is an “autochess” game that recently celebra
Welcome to our absolute beginner guide for TFT or Teamfight Tactics!
TFT is an “autochess” game that recently celebrated its 5th birthday! As time has passed, more mechanics have been added to the game, making it difficult for new players to pick up.
Learning a new game, let alone a new genre can be overwhelming at times since there is a lot to learn and soak in, but that’s part of the fun! In this absolute beginner’s guide, we’ll teach you the basics so you have a good idea of what’s going on in your very first game.
We’ll assume you have a basic idea of what TFT is and you’re looking to play your first match. If you’ve already played a few and want to learn more we’ll guarantee you’ll learn something new as well.
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Let’s learn how to play Teamfight Tactics!
ultimate goal is is TFT player standing 8 – player free match . You is spend spend game accumulating resources like gold items making decisions build team units different strengths , weaknesses , abilities .
If you compose your team with units that synergize, they will be empowered with buffed properties. Your team of units will fight against the teams of the other players at random during the rounds. The player whose team loses will take damage. When a player runs out of life, they are out. This may seem hard but getting top 4 counts as a win, so aim for that.
Previously, TFT games would start with a carousel round where you would run to try and grab a starting item and champion. Starting Set 9, the opening Carousel has been changed for Portals.
There will be three Portals, each changing the game in some unique way. You can move your Little Legend over a circle or simply click on Vote to pick which one you’d like. When the timer is up, the game will randomly select one player and use their Portal.
Once the game begins, you will be given a random 1-cost Champion, and you’ll ready for your first battle! Don’t worry too much, the first three rounds are against bot-controlled minions that are very easy to slay.
Simply click and drag the unit onto the board in whatever slot you want them in.
learn unit you is click right – click battle bench ( right – click units enemies . )
Here you can see your unit’s synergies, health/mana, cost, rank, ability information (by hovering), and items (which you can also hover). Keep these in mind, for now, we’ll discuss them later.
Right-click on any champion unit for more information about them.
To understand what is happening in each round, take a look at the top of your screen. You can see the first carousel round icon, two minion fight icons, and a cube icon. These events will occur from left to right.
Before you fight, you have a set amount of time to prepare (as represented by the countdown). Right now you’ll only be able to change the position of your unit but you’ll have more options in a bit – for now, just drag your first unit from your bench and onto the board. (If you don’t do this, it will automatically be done for you)
countdown finishes , combat is begin begin unit come alive fight minions . minions weak , single unit is be able kill easily .
While your unit fights, you may notice that their blue mana bar begins to fill up. Your champion will gain mana when they auto attack or take damage.
Once their mana bar is full, they will cast their ability. Soraka’s ability is Starfall, which deals damage to adjacent enemies and heals a nearby ally.
Note that not every champion has an active ability. Some champions may only have a passive or an ability that triggers after specific conditions.
fight neutral ( PvE ) minions monsters , you is have chance loot drops . drops is give things gold , items , champions . Item components is accumulate items accumulate left board . Outside carousel rounds , this is is time items .
Since minion rounds are easy, we don’t need to rush to combine item. Instead, keep it on the bench to keep our options open.
Augments were introduced to the game in Set 6, and have stuck around to today. These grant you bonus effects, whether they may be Gold related or Combat related.
Augments will be offered 3 times throughout the game, at these Rounds:
You can look at each one and select which Augment you want. You’re also given one reroll per slot, meaning you can have up to 6 total Augments to choose from. But when you reroll, you won’t be able to get your old selection back, so be careful.
minion round , game is starts starts open terms making decisions constructing team composition . Let look image break .
At the beginning of round 2 and every round after until the game ends, you’ll be given five choices of champion units from the shop. All eight players in the match draw from a shared pool of finite pieces.
For each unit, you can see their cost, synergies, and a description of their ability if you hover them.
Above the five units you can see the amount of gold you have. Outside of buying units at the shop, you can also use gold to refresh, or “reroll” to another set of five champions for 2g or buy 4 experience points for 4g. You can also sell the units on your board or bench.
(1 star champions can be returned for their full value but 2 star champions that are 2g to 5g will be refunded for one less gold than their combined amount).
You can also choose to lock your shop (top right corner of the shop) so it doesn’t refresh at the beginning of the next round.
Some quick notes on these options:
With so many options, it can be hard to understand when and why to buy champions. When you first start playing, you should be focused on trying to build toward your unit synergies.
Building a team around traits is a core gameplay aspect of auto chess games like Teamfight Tactics. There are two types of traits, class and origin, and every champion has at least one of each (some have more).
Remember when we right-clicked Soraka earlier for more information? We saw that she was a Mage/Sugarcraft. You should be looking to try and pairs units together to activate these trait bonuses.
The left side of your board will showcase what traits are active, and what breakpoints you need to hit to activate these bonuses. As usual, hovering these traits will show what they do and what tiers there are.
You will see what traits a unit will have in the shop as well. If you remove them from the board, the traits will disappear from the left side of the screen.
There are a ton of really cool synergies in TFT to learn more about them and their unique abilities, be sure to check out our wiki’s on origins and classes.
The way you learn about team comps depends on who you are as a player. If you’re someone who likes to learn on your own, feel free to experiment and learn through trial and error about which classes and origins work together well.
If you’re someone who wants to win now or immediately learn what’s good, check out our team comp recommendation guides to see team comp builds refined and tested by high-level players.
Another core mechanic to keep in mind is that in TFT, you can combine identical units in order to make stronger ones – this is called starring up (also called leveling/ranking up).
You can rank up your units by combining three copies for each tier:
In the image below, we have two 1-star Lillias one on the bench. The shop then presents a 3rd Lillia, who will be highlighted to show that purchasing this Lillia will combine all three into a 2-star Lillia.
transformation occurs , Lillia is grows grows size power . rank alert game chat log , know draw attention eye activity players .
When a Champion stars up, their Ability will get stronger, and their Health, AD (Attack Damage), and AP (Ability Power) will increase. Notably, the Armor, MR, Attack Speed, and Crit stats of champions do not increase when starring up.
level , pool champions available probability appearing changes . Right shop left gold indicator showing odds finding x – cost unit . image , we is see currently level 4 , 55 % chance 1 – cost , 30 % chance 2 – cost , 15 % chance 3 – cost .
As you level up, the odds will shift to the right, letting you find more powerful champions.
know basics team building units target , let game walkthrough .
Charms are a new Set mechanic in which special bonuses show up in the shops. These bonuses are weaker and cheaper in the early game but get very strong in the late game. They can range to coin flipping for some gold, giving you an item anvil, combat power, rolling power, or even summoning a giant dragon to fight for your team!
Charms is show far right slot 3 shops stages 2 , 3 , 4 . They is show 2 shops stage 5 onwards . purchase charm , one is show wo shop fight completed . They is show shops PVE rounds , sure smart gold !
Now that we know the basics of team building, which units to target, and charms – let’s get back to the game walkthrough.
After the three minion rounds end, Round 2-1 will begin and you’ll start to have player vs player fights. The image of cards displays an Augment selection, and you will still fight a player in this round.
The 4th round will be a carousel, where players pick a free champion + item. Finally the Stage ends with a neutral round, where you fight more minions/monsters for loot drops.
This pattern will repeat until the end of the match when one player is standing (top 4 counts as a win). In the following sections, we’ll be discussing the overall concepts of a match instead of walking you through round by round.
During the pvp rounds, you’ll face a random opponent and pit your team of champions against theirs.
Depending on how badly the winning side wins, the losing side will take damage. There’s a specific formula for this but since this is a beginner’s guide, to simplify it, just think about it in terms of units that survive on the winning side.
If you have a really close battle that ends in a 1v1 between two final units, the losing side will take a small amount of damage. If the winning side wins by a landslide and has many surviving units, the loser will take a large amount of damage.
In the image above, you can see the standings based on how much health players have. By clicking on their icon, you can also take a look at their board and bench.
You can also do this by clicking on the minimap at the bottom right, or by using the 1, 2, and 3 keys to rotate between player boards or return to your own (1 and 3 cycle, 2 returns you back home).
As we mentioned earlier, the 4th round of each Stage will include a carousel. Player standings are important because it determines the order in which players choose their pieces at the next carousel phase.
All players begin the carousel phase locked and are released 2 at a time in reverse order starting with 7th/8th and ending with 1st/2nd. This lets players who have fallen behind an opportunity to catch up since they are more likely to get the item and unit that they need most.
point , you is asking asking , players worse better choices carousel rounds , point ahead ? , I is ’m glad asked .
In Teamfight Tactics, you’ll get passive income for free each round. The first few rounds, you’ll gain increasing gold every round starting from 2 gold up until a base of 5 gold per round. You get 2g round 2, 3g round 3, 4g round 4, and 5g round 5 and every round after.
You also get additional gold based on win/loss streaks and interest. If you are winning or losing consecutively, you will gain extra gold – here’s how it works:
This rewards players who have been doing well and throws some love to players who are having a rough time (there’s actually an advanced playstyle where you lose on purpose to get lose streak income and a good place in line for carousels, but that’s not for this article). You also get +1 gold if you win a PvP round.
Depending on how much gold you have at the end of a round, you also get an interest bonus at the beginning of your next round. The amount of interest you get is related to every 10 gold you have up until 50:
You can check how much gold you’re earning per round at any time by hovering your gold in shop.
To learn more, we strongly recommend checking out our TFT economy guide. We’ll cover these topics in more depth and give fundamental strategies regarding gold and econ management.
Managing your economy, buying units, and assembling your team are incredibly important but can all go to waste if you don’t position your units properly.
Making sure that your units are in the most optimal places possible will help you get the most value out of them and increase the consistency of their success in battle.
Earlier we right clicked Soraka to get her unit information. For positioning there are two key pieces of information. The first one is the middle box below her mana tells us whether she is a front line or back line unit.
Soraka in this set is a backline unit which means she wants to be behind the other tanky units. To the right of this box also gives us her hex or attack range. It is 4 hexes which means she can attack from afar. Most melee frontliners will have a hex range of 1 sometimes 2. This is an easy way to know where to place your units.
Here are general guidelines:
To help these make more sense, we’ll cover the main fundamentals of positioning.
At the very basic level, you should position your units with a simple idea of frontline and backline.
Frontline Units: Frontline units usually have a defensive trait like Bastion or Vanguard that lets them absorb damage from enemy teams. These units will usually be melee units as well, so placing them in the front ensures that they won’t need to spend time walking up to hit enemies.
Backline Units :Backline units are simply the opposite. Backline units usually either provide damage, Syndra, or utility abilities like healing and shields from Soraka.. These units usually have range that allows them to hit enemy frontline units without needing to move as much.
Without getting too specific, almost all comps follow this general idea. You can do other things like place more toward the right or left side, or even in the middle of the board. Some synergies also make it so you want to place your units close together or further apart.
To learn more about how to place your units and the fundamental concepts for doing so, check out our TFT positioning guide.
Throughout the article, we’ve mentioned that you could get items from the carousel or monster rounds but we haven’t really covered what they’re for and how to use them. In this section, we’ll finally discuss how to best use them and why you should prioritize certain items over others – here are the main things you need to know:
Items is do granting basic stats like health attack speed breaking game letting exceed max number units . Having right items right units strongly increase chances winning , especially teams use items .
Guinsoo’s Rageblade grants its wearer 5% additional attack speed every time they attack, and it stacks infinitely. This means that they’ll attack faster and faster the longer a battle goes.
This is is good units deal solid damage auto attacks like Ashe , Jinx , Kalista , etc . This is be strong item AD units strong abilities faster attacks leads faster mana generation .
If it wasn’t apparent by now, abilities are game-changers in TFT. As we mentioned in the positioning section, getting one ultimate off is usually seen as a success. Spear of Shojin allows its wielder to cast their ability more often because they gain 5 mana per attack.
This is insane on champions that have really powerful ultimates. Late in the game, you will often have a powerful backline champion cast multiple times throughout the fight with Spear of Shojin or other mana generating items.
Items are one of the trickiest aspects of TFT to get the hang of. Since you’re just starting out, it’s a good idea to try them all out to see how they feel and work. To make the process easier, however, we strongly recommend checking out our TFT items tool.
We is give recipes combined items , tell champions item best rank according tier . following recommendations , we is guarantee guarantee learn faster rate success increase matches .
Lastly , we is want want try answer questions beginners . disclaimer , know Teamfight Tactics situational game best accurate answers possible , things different based context skill level players matches .
If we didn’t cover your question in this Teamfight Tactics guide, let us know in the comments!
Definitely check out the guide we linked in the economy section above. We cover three main strategies that will help you with the decision making process related to spending to find upgrades or saving up.
In general, if you’re looking to maintain a win streak, it may be more worth it to look for upgrades to continue to snowball. Keep in mind, however, how realistic your odds are.
If you aren’t winning early on, it’s probably more beneficial to save up, as long as you aren’t getting completely destroyed and losing tons of HP. If you’re able to get a lose streak while staying healthy, you’ll be in a position to not only max interest but also be in a good spot at carousel rounds.
This is leaning leaning advanced concept called “ power spikes ” , League player , familiar .
In a nutshell, it means that most pieces have a point in time where they are designed to be strongest, and times where they’re expected to not be good or fall off.
general , attack speed is is better early game , raw burst better later game . Single target abilities better early game , AoE abilities is are better late game .
I’ll give an example:
In the early game, Nomsy can be very strong – since there are less pieces on the board, she can deal a lot of single target damage on an important enemy with her ability to melt a front liner.
In the late game, she doesn’t have enough damage to chunk a frontliner the same way she did earlier in the game – making her ability less powerful.
It is ’s good mix tank items damage items . team comps is have strongest damage carry tank unit . having 3 items , you is maximizing maximizing item potential .
As you get more champions and items, you can continue spreading them based on what you need.
Positioning your own units depends on your team comp and the units you have, be sure to follow the guidelines we gave in the positioning section above.
In regards to other players, they are in different places because they are trying to find the ideal placements for their team against the rest of the competition.
Sometimes little tweaks here and there make a difference, and as the games wind down and the number of players decreases, positioning becomes even more important.
In a nutshell, you want to try to get the ideal items on your ideal champions. If it’s the early to mid game and you still have time to find these, it may be better to hold on and wait instead of combining for weaker items.
, you is want want build items weak compared . lot items strong variety team comps , making safe build early . Tank items is are great example .
Remember that item combinations are permanent and there’s no way to get an item back without selling the unit holding it or using an item remover. Another good tip is to use a 1 cost unit to create a combined item on and then sell it, that way you don’t have to worry about accidentally combining with a basic item that your carry was holding onto.
To learn about the latest new TFT Set, head to our all-in-one Teamfight Tactics Set 12 reveal page that covers all champions, synergies, and more!