Lucy Ainsworth-Taylor
|
… |
visual effects executive producer: BlueBolt
|
Lee Allan
|
… |
digital compositor
|
Antony Allen
|
… |
junior compositor: Method Studios
|
Jeff Allen
|
… |
compositing supervisor: Method Studios LA
|
Holli Alvarado
|
… |
flame artist
|
Joe Arnold
|
… |
matchmover: BlueBolt
|
Lori Arnold
|
… |
visual effects producer
|
Pamela Austria
|
… |
visual effect production assistant
|
Remus Avram
|
… |
system administrator : Trixter Film
|
Henry Badgett
|
… |
digital compositor: BlueBolt
|
Angela Barson
|
… |
visual effects supervisor: BlueBolt
|
Anton Bauer
|
… |
trainee: RISE Visual Effects Studios
|
Travis Baumann
|
… |
compositing supervisor: Gradient Effects
|
Yakov Baytler
|
… |
rigging : Method Studios LA
|
Dirk Becker
|
… |
cg artist : Trixter Film
|
Larissa Bender
|
… |
account managment : ScanlineVFX
|
Scott Benza
|
… |
animation supervisor: ILM
|
Mathew Berglund
|
… |
digital artist
|
Marc H. Berrouet
|
… |
rigger
|
Alex Bibbs
|
… |
motion graphics artist: Method Studios LA
|
Daniel Binder
|
… |
effects artist: RISE Visual Effects Studios
|
Jonathan Bird
|
… |
render wrangler
|
Sean Bittinger
|
… |
production and technical support: ILM
|
Sandro Blattner
|
… |
digital compositor / sequence lead : Method Studios LA
|
Sven Bliedung
|
… |
additional fx artist: Trixter Film
|
Vincent Blin
|
… |
flame artist
|
Håkan Blomdahl
|
… |
visual effect artist / visual effect : Filmgate
|
Douglas Bloom
|
… |
cg supervisor: Method Studios LA
|
Richard Bluff
|
… |
digital matte supervisor : ILM
|
Tanja Boening
|
… |
composite artist : TRIXTER Film
|
Peter Bogatsky
|
… |
digital artist : ILM
|
Eglantine Boinet
|
… |
digital matte painting
|
Jason Bond
|
… |
visual effect artist
|
Marc Bonneviot
|
… |
digital compositor
|
Konstantin Borchert
|
… |
digital compositor is RISE : RISE Visual Effects Studios
|
Guy Botham
|
… |
visual effects executive producer: Lola Visual Effects
|
Nicholas Boughen
|
… |
previs artist
|
Toma Bowen
|
… |
compositor : Method Studios LA
|
Jamie Bowers
|
… |
texture artist : Method Studios LA
|
Peter Bowmar
|
… |
head of 3d and technology: Method Studios Vancouver
|
Franz Brandstaetter
|
… |
composite artist : ScanlineVFX
|
Michael Brink
|
… |
visual effects producer: Gradient Effects
|
Ariane Brinkmann
|
… |
account managment : ScanlineVFX
|
Constantin Brodt
|
… |
visual effect editor
|
Christopher A. Brown
|
… |
light : Method Studios LA
|
Joerg Bruemmer
|
… |
compositor: Gradient Effects
|
Eric Bruneau
|
… |
senior compositor
|
Scott Brust
|
… |
modeler: Method Studios LA
|
Shauna Bryan
|
… |
visual effect executive producer
|
Stuart Bullen
|
… |
2D supervisor: BlueBolt
|
Lersak Bunupuradah
|
… |
modeler: Method Studios LA
|
Christian Burggraf
|
… |
system administrator : ScanlineVFX
|
Jeremy Burns
|
… |
compositor : Method Studios LA
|
Ronnie Bushaw
|
… |
texture artist : Method Studios LA
|
Patrick Busse
|
… |
compositor: Gradient Effects
|
Brendan Byrd
|
… |
visual effect production assistant
|
Falk Büttner
|
… |
vfx on set supervisor : Blackmountain GmbH
|
Goncalo Cabaca
|
… |
effect artist : Method Studios LA
|
John Cairns
|
… |
digital compositor: Method Studios Vancouver
|
Luis Calero
|
… |
digital artist
|
Earle Stuart Callender
|
… |
visual effects producer: One of Us
|
Jorge Canada Escorihuela
|
… |
digital compositor : One of Us
|
Marco Cantaluppi
|
… |
digital compositor
|
Huey Carroll
|
… |
senior paint compositor
|
Stephane Ceretti
|
… |
visual effect supervisor
|
Nardeep Chander
|
… |
effects technical director
|
Paul Chandler
|
… |
concept/matte artist
|
Alexis Chapman
|
… |
digital compositor
|
Cody Charfauros
|
… |
producer: rotoscopy
|
Paola Chavez
|
… |
digital matte painter
|
Mihaela Chifor
|
… |
visual effects producer: Trixter Film
|
Kina Choi
|
… |
designer: Method Studios LA
|
Tanja Christ
|
… |
modeling and texturing advisor: ScanlineVFX
|
Zach Christian
|
… |
digital matte painting : Method Studios LA
|
Alessandro Cioffi
|
… |
visual effect supervisor : Trixter Film
|
Peter Claes
|
… |
effect artist : Method Studios LA
|
Corey Coates
|
… |
compositor
|
Chad E. Collier
|
… |
datum technician : Method Studios
|
Janice Barlow Collier
|
… |
technical administrator: Method Studios
|
Juan Colon
|
… |
tracking : Method Studios LA
|
Jochen Conradt
|
… |
effect artist : ScanlineVFX
|
Niko Conte
|
… |
effect artist : ScanlineVFX
|
Michelle Cornwall
|
… |
data i/o render wrangler: Method Studios Vancouver
|
Adrian Corsei
|
… |
3d artist : ScanlineVFX
|
Karl Coyner
|
… |
tech support: Method Studios Vancouver
|
Scott Crafford
|
… |
paint / roto artist : Method Studios LA
|
Jacques Daigle
|
… |
visual effects
|
Sean Danischevsky
|
… |
2d supervisor: method studios
|
Philipp Danner
|
… |
digital compositor: Arri
|
Timm Dapper
|
… |
effect artist : ScanlineVFX
|
Rhea Darch
|
… |
matchmove artist
|
Nicolas Darques
|
… |
tech support : Method Studios London
|
Stephen Davis
|
… |
roto/prep (as Stephen R. Davis)
|
Marco de Goeij
|
… |
matchmove artist: ScanlineVFX
|
Alejandro De La Garza
|
… |
effect artist : Method Studios LA
|
Jonas De Ro
|
… |
visual effect concept artist
|
Simone De Salvatore
|
… |
digital matte painter : ScanlineVFX
|
Tom Debenham
|
… |
visual effect supervisor : One of Us
|
Gabriel Dedic
|
… |
rnd : ScanlineVFX
|
Brian Delmonico
|
… |
sequence lead : Method Studios LA
|
Kay Delventhal
|
… |
post-viz artist: exozet effects
|
Ivy Depies
|
… |
digital compositor: Method Studios
|
Matt Dessero
|
… |
visual effect supervisor : Method Studios LA
|
Bob Dewald
|
… |
visual effects editor: method studios
|
Thad Diego
|
… |
rnd : ScanlineVFX
|
Jesus Diez Perez
|
… |
compositor
|
Michael Dohne
|
… |
digital compositor is RISE : RISE Visual Effects Studios
|
Brett Dowler
|
… |
visual effect producer : Method Studios Vancouver
|
Olivier Dumont
|
… |
visual effects art director: Method Studios Vancouver
|
Catherine Duncan
|
… |
visual effects producer: Method Studios
|
Jason Dunn
|
… |
matte painter
|
Ümit Dönmez
|
… |
animator
|
Russell Earl
|
… |
visual effects supervisor: ILM
|
Colin Ebbeson
|
… |
visual effect artist
|
Matthew Eberle
|
… |
visual effect post coordinator
|
Moritz Eiche
|
… |
compositing supervisor: ScanlineVFX
|
Sergej Eichmann
|
… |
cg artist is RISE : RISE Visual Effects Studios
|
Marijn Eken
|
… |
composite artist : ScanlineVFX
|
Nino Ellington
|
… |
technical assistant
|
Sebastian Elsner
|
… |
lead pipeline technical director: RISE Visual Effects Studios
|
Christian Emond
|
… |
digital effects artist
|
Jessica E. Engels
|
… |
motion graphics artist: Method Studios LA
|
Shervin Etaat
|
… |
motion graphics artist: Method Studios LA
|
Maggie Evans
|
… |
senior producer : method studio
|
Marco Fanari
|
… |
cg artist : Trixter Film / matte painting artist
|
Patricia Feldmann
|
… |
digital painter
|
Manuel Ferdinand
|
… |
rnd : ScanlineVFX
|
Erin Ferguson
|
… |
visual effect production manager
|
Patricio Fernandez
|
… |
paint / roto artist : Method Studios LA
|
Fabrizio Fioretti
|
… |
3d generalist: Bluebolt
|
Martin Fischer
|
… |
digital compositor: Exozet Effects
|
Peter Forsyth
|
… |
visual effect artist
|
Andy Foster
|
… |
visual effect producer : Method Studios LA
|
Christian Foucher
|
… |
digital artist
|
Frederic Fourier
|
… |
digital artist : Method Studio London
|
Richard Frazer
|
… |
compositor: One of Us
|
Robert Freitag
|
… |
3d artist : ScanlineVFX
|
Miles Friedman
|
… |
visual effect coordinator : Lola VFX
|
Maxi Fröhlich
|
… |
trainee: RISE Visual Effects Studios
|
Demitre Garza
|
… |
flame artist
|
Christoph Gaudl
|
… |
matchmove artist: Trixter Film
|
Ryan Gaul
|
… |
visual effects coordinator: Method Studios LA
|
Andreas Gebauer
|
… |
composite artist : TRIXTER Film
|
Florian Gellinger
|
… |
visual effects supervisor: RISE Visual Effects Studios
|
Tim Gibbons
|
… |
digital compositor
|
Andreas Giesen
|
… |
effects artist: RISE Visual Effects Studios
|
Ivan Girard
|
… |
matte painter
|
Dan Glass
|
… |
senior visual effects supervisor
|
Jan Glöckner
|
… |
composite artist : ScanlineVFX
|
Daniel Goertz
|
… |
pipeline technical director
|
Derik Gokstorp
|
… |
technical director
|
Pam Gonzales
|
… |
paint : Method Studios
|
Vincent Goodsell
|
… |
digital compositor
|
Gabby Gourrier
|
… |
visual effects executive producer: Method Studios LA
|
Yash Gowda
|
… |
digital compositor
|
Jason Gray
|
… |
visual effects systems administrator
|
Victoria Grey
|
… |
pipeline developer : Method Studios Vancouver ( as Neil Grey )
|
Gero Grimm
|
… |
3d artist: Exozet Effects
|
Jan Guilfoyle
|
… |
visual effect coordinator : BlueBolt
|
Andreas Gutsche
|
… |
pipeline developer: Trixter Film
|
Falk Gärtner
|
… |
pre/post visualisation artist / visual effects supervisor: Exozet
|
Sebastian Haas
|
… |
pipeline manager: Trixter Film
|
Michael Habenicht
|
… |
compositing artist: Trixter Film
|
Markus Hagemeier
|
… |
vfx editor: ScanlineVFX
|
Steffen Hagen
|
… |
data i/o / visual effects data wrangler
|
Bashir Hamid
|
… |
compositor
|
Gene Hammond-Lewis
|
… |
lead compositor is RISE : RISE Visual Effects Studios
|
Geoffrey Hancock
|
… |
visual effect supervisor : Method Vancouver
|
Greg Hansen
|
… |
fx technical director
|
Thomas Hansen
|
… |
senior compositor: ARRI
|
Silke Harbauer
|
… |
production secretary: Trixter Film
|
Gil Harir
|
… |
digital compositor
|
Peter Hart
|
… |
matchmove supervisor: Method Studios
|
David Harter
|
… |
composite artist : ScanlineVFX
|
Christoph Hasche
|
… |
digital compositor is RISE : RISE Visual Effects Studios
|
Daniela Hasenbring
|
… |
research & development: ScanlineVFX
|
Aria Heidari
|
… |
composite artist : TRIXTER Film
|
Patrick Heinen
|
… |
trainee: RISE Visual Effects Studios
|
Carla Heinzel
|
… |
effect artist : ScanlineVFX
|
Rayk Hemmerling
|
… |
digital compositor
|
Marc Herzer
|
… |
3d artist: ScanlineVFX / lighting/shading artist: ScanlineVFX
|
Thomas Hiebler
|
… |
lead matte painter: RISE Visual Effects Studios
|
Laurie Hill
|
… |
digital design lead lead : One of Us
|
Simone Hirschberger
|
… |
human resource : ScanlineVFX
|
Sherry Hitch
|
… |
digital compositor
|
Sean Castle Hitchcock
|
… |
junior compositor
|
Finlay Hogg
|
… |
composite artist : TRIXTER Film
|
Oliver Hohn
|
… |
digital compositor is RISE : RISE Visual Effects Studios
|
Bastian Hopfgarten
|
… |
inhouse digital compositor / visual effects is lead lead datum wrangler
|
Korbinian Hopfner
|
… |
trainee: RISE Visual Effects Studios
|
Lubo Hristov
|
… |
visual effect designer
|
Christoffer Hulusjö
|
… |
pipeline technical director : Method Studios Vancouver
|
Peter Hunt
|
… |
visual effects: Method Studios Vancouver
|
Timo Hyhs
|
… |
effect artist : ScanlineVFX
|
Stefan Hähnlein
|
… |
3d artist : ScanlineVFX
|
Mirko Hänssgen
|
… |
3d artist : ScanlineVFX
|
Petter Idestroem
|
… |
digital compositor is RISE : RISE Visual Effects Studios
|
Julius Ihle
|
… |
composite artist : TRIXTER Film
|
Hasan Ilhan
|
… |
3d artist : ScanlineVFX
|
Alexander Jacquet
|
… |
digital compositor
|
Sabine Janetzka
|
… |
compositing artist: Trixter Film
|
Zafar Janjua
|
… |
visual effect coordinator
|
Kim Jardin
|
… |
production and technical support: ILM
|
Jaime Jasso
|
… |
digital matte artist
|
Daniel Jauregui
|
… |
visual effect artist
|
Zahid Jiwa
|
… |
digital compositor: Method / roto/paint supervisor: Method Studios Vancouver
|
Jeff A. Johnson
|
… |
crowds lead: Method Studios
|
Drew Jones
|
… |
visual effects executive producer: Method Studios London
|
Jared Jones
|
… |
digital compositor
|
Grzegorz Jonkajtys
|
… |
visual effects
|
Dylan Jutt
|
… |
tracking : Method Studios LA
|
Miguel Kabantsov
|
… |
visual effect artist
|
Vijay Kadapatti
|
… |
visual effects roto coordinator
|
Maike Kaemper
|
… |
head of production: Trixter Film (as Maike Timmann)
|
Christian Kahler
|
… |
effect artist : ScanlineVFX
|
Apirak Kamjan
|
… |
tracking : Method Studios LA
|
Sandro Kath
|
… |
composite artist : TRIXTER Film
|
Tyler Kehl
|
… |
visual effects producer: Exozet Effects
|
Eugen Kelle
|
… |
lighting technical director
|
Karen Kelly
|
… |
visual fx coordinator
|
Kerstin Kensy
|
… |
visual effects producer: RISE Visual Effects Studios
|
Nicholas Kim
|
… |
compositor : Method Studios LA
|
Guido Kirsch
|
… |
composite artist : TRIXTER Film
|
Ivo Klaus
|
… |
fx supervisor: ScanlineVFX
|
Matthias Klein
|
… |
compositor
|
Jonas Kluger
|
… |
junior compositor: Trixter Film
|
Dorian Knapp
|
… |
previs artist
|
Eva Kniel
|
… |
compositor
|
Mak Knighton
|
… |
visual effects artist: method studios
|
Claudia Knorr
|
… |
modeling artist : ScanlineVFX
|
Nina Knott
|
… |
visual effects producer: ARRI
|
Marc Kolbe
|
… |
visual effects producer
|
Elin Kothe
|
… |
visual effects artist: Filmgate (as Elin Lindahl)
|
Christian Kratzert
|
… |
animator : ScanlineVFX
|
Simone Kraus Townsend
|
… |
animation supervisor : Trixter Film ( as Simone Kraus )
|
Andreas Krieg
|
… |
cg artist : Trixter Film
|
Andrea Krupp
|
… |
composite artist : ScanlineVFX
|
Jan Krupp
|
… |
rnd : ScanlineVFX
|
Kathrin Krückeberg
|
… |
visual effect coordinator
|
Lars Krüger
|
… |
cg artist is RISE : RISE Visual Effects Studios
|
Markus Kuha
|
… |
compositor : BlueBolt
|
Michael Kulzer
|
… |
effect artist : Trixter Film ( as Michael Göbel )
|
Roger Kupelian
|
… |
digital matte painting : Method Studios LA
|
Sebastian Küchmeister
|
… |
effect artist : ScanlineVFX
|
Alberto Landeros
|
… |
digital compositor: method studios
|
Roland Langschwert
|
… |
effect artist : ScanlineVFX
|
Felix Laser
|
… |
composite artist : ScanlineVFX
|
Kimberly Lashbrook
|
… |
digital artist
|
Håkan Lasses
|
… |
visual effect artist : Filmgate
|
Max Last
|
… |
trainee: RISE Visual Effects Studios
|
David Laubsch
|
… |
digital compositor: ARRI
|
Kim LeBrane
|
… |
digital production manager: Method Studios LA
|
Alexander Lee
|
… |
sequence lead : Method Studios LA
|
Justin Lee
|
… |
visual effects systems administrator: Method Studios London
|
Matthew Lee
|
… |
designer: Method Studios LA
|
Seung-Hun Lee
|
… |
lead creature technical director
|
Erik Lehmann
|
… |
cg artist is RISE : RISE Visual Effects Studios
|
Max Leonard
|
… |
visual effect producer : Lola Visual Effects
|
Luka Leskovsek
|
… |
compositor : BlueBolt
|
Malin Leuchovius
|
… |
visual effect coordinator ( as Malin Persson )
|
Sean Lewkiw
|
… |
head of 3D
|
Mathis Lex
|
… |
composite artist : TRIXTER Film
|
Elizabeth Lily
|
… |
visual effects artist: Matchmove and Rotomation artist
|
Linus Lindbalk
|
… |
visual effect artist : Filmgate
|
David Lo
|
… |
digital artist
|
David Lo
|
… |
light : Method Studios LA
|
Thorsten Loeffler
|
… |
digital compositor ( as Thorsten Löffler )
|
Björn Lubitz
|
… |
3d artist : ScanlineVFX
|
Kenneth Lui
|
… |
paint / roto artist : Method Studios LA
|
Laura Lynch
|
… |
visual effects coordinator: One of Us
|
Heinrich Maas
|
… |
digital compositor: Exozet Effects
|
Jonathan Mack
|
… |
effect artist : Method Studios LA
|
Julia MacMullen
|
… |
visual effect editor : Method Studios LA
|
Jona Maluck
|
… |
composite artist : ScanlineVFX
|
Gabriel Mandala
|
… |
compositor
|
Chulev Marko
|
… |
digital modeler: ILM
|
Daniel Matley
|
… |
visual effects coordinator: Method Studios
|
Claire McLachlan
|
… |
digital compositor
|
Krista McLean
|
… |
matte painter
|
Rachel McPherson
|
… |
visual effect editor : Method Studios LA
|
Christian Meckel
|
… |
systems administrator: Gradient Effects
|
Natalie Meffert
|
… |
digital compositor is RISE : RISE Visual Effects Studios
|
Korbinian Meier
|
… |
effect artist : ScanlineVFX
|
Ale Melendez
|
… |
visual effect coordinator
|
Tory Mercer
|
… |
digital compositor
|
Milad Mesof
|
… |
visual effects
|
Michel Mielke
|
… |
executive visual effect producer : scanlinevfx
|
Stuart Mintz
|
… |
effect artist : Method Studios LA
|
Dragan Miokovic
|
… |
3d modeler
|
Harsh Mistry
|
… |
effects technical director: Method Studios Vancouver
|
Albert Mizuno
|
… |
camera tracking
|
Farhad Mohasseb
|
… |
compositor
|
Troy Moore
|
… |
sequence lead : Method Studios LA
|
Carlos Morales
|
… |
compositor : Method Studios LA
|
Rafael Morant
|
… |
concept artist
|
Erik Morgansen
|
… |
animator: Industrial Light & Magic
|
Katie Morris
|
… |
digital artist : ILM
|
Giuseppe Motta
|
… |
senior lighting technical director
|
Walid Mouawad
|
… |
3d artist : ScanlineVFX
|
Andy Mower
|
… |
compositor : Method Studios LA
|
Gonzalo Moyano Fernandez
|
… |
digital compositor is RISE : RISE Visual Effects Studios
|
Didier Muenza
|
… |
cg sequence lead : One of Us
|
Rolf Muetze
|
… |
lead compositor: Gradient Effects
|
Mitja Müller – Jend
|
… |
cg artist: Black Mountain VFX Studios
|
Max Nagel
|
… |
technical director: Black Mountain
|
Stephane Naze
|
… |
visual effect supervisor : Method London
|
Andreas Nehls
|
… |
modeling supervisor: ScanlineVFX
|
Marla Newall
|
… |
CG lead artist: ILM
|
Jessica Newhouse – Smith
|
… |
visual effect coordinator : Method Studios London
|
Nicholas Ng
|
… |
digital artist : One of Us
|
Bryce Nielsen
|
… |
visual effects producer
|
Daniel Nielsen
|
… |
visual effect artist : Filmgate
|
Tomi Nieminen
|
… |
associate producer: Trixter Film
|
Thomas Nittmann
|
… |
visual effect : Lola Visual Effects
|
Reika Nixon
|
… |
senior matchmove artist (as Reika Nishio)
|
Lisa Nolan
|
… |
visual effect artist
|
Teni Noravian
|
… |
composite artist : ScanlineVFX
|
Clare Norman
|
… |
visual effect producer : Bluebolt
|
Sebastian Nozon
|
… |
digital compositor : inhouse production unit
|
Ben O’Brien
|
… |
compositing supervisor
|
Simon Ohler
|
… |
lead fx artist: RISE Visual Effects Studios
|
Magnus Olsson
|
… |
visual effect artist : Filmgate
|
Paula Olszowska
|
… |
compositor
|
Akira Orikasa
|
… |
digital artist : ILM
|
Jon Ossitt
|
… |
digital effects artist: Method Studios London
|
Dominic Parker
|
… |
visual effect supervisor : One of Us
|
Clark Parkhurst
|
… |
visual effect supervisor : Lola Visual Effects
|
Allison Paul
|
… |
visual effects coordinator: Lola Visual Effects
|
Russell Paul
|
… |
digital model supervisor
|
Chris Paxson
|
… |
motion control technician
|
Eric Pender
|
… |
light : Method Studios LA
|
Rachael Penfold
|
… |
visual effects executive producer: One of Us
|
Chris Perkowitz
|
… |
animator : Method Studios LA
|
Milorad Petkovic
|
… |
visual effect artist
|
Christine Petrov
|
… |
head of 2D: Method Vancouver
|
Roland Pfisterer
|
… |
compositing artist: Trixter Film
|
Chi Pham
|
… |
visual effects systems administrator
|
Robert Pinnow
|
… |
visual effect executive producer is RISE : RISE Visual Effects Studios
|
Andrew Pinson
|
… |
digital compositor: Method Studios
|
Andrea Pirisi
|
… |
vfx editor: BlueBolt
|
Paul Poetsch
|
… |
compositing supervisor: ARRI
|
Andrew Proctor
|
… |
visual effect artist
|
Olivier Pron
|
… |
digital art director: Method Studios
|
Esdras Prudente
|
… |
rotoscope artist: Method Studios Vancouver
|
Giorgia Pulvirenti
|
… |
junior compositor: Method Studios
|
Christian Pundschus
|
… |
digital compositor is RISE : RISE Visual Effects Studios
|
Toni Pykäläniemi
|
… |
digital compositor: Exozet Effects
|
Philippe Rebours
|
… |
digital production supervisor : ILM
|
Renganath
|
… |
matchmove artist: Futureworks
|
Geoffroi Ridel
|
… |
digital matte painter
|
Bryce Rieger
|
… |
digital compositor: Method Studios Vancouver
|
Corinna Ringer
|
… |
human resources manager: Trixter Film
|
Brian Ripley
|
… |
texture artist : Method Studios LA
|
Jane Ro
|
… |
designer: Method Studios LA
|
Ricardo Rodrigues Figueiredo
|
… |
trainee: RISE Visual Effects Studios
|
Luis Amaury Rodriguez
|
… |
tracking : Method Studios LA
|
Timo Rolle
|
… |
visual effects editor: ScanlineVFX
|
Frank Rosenkränzer
|
… |
matchmove artist
|
Benjamin Ross
|
… |
digital matte painter : ScanlineVFX
|
Kuba Roth
|
… |
visual effects
|
Simon Rowe
|
… |
compositor: Bluebolt
|
Yves Ruprecht
|
… |
animator : ScanlineVFX
|
Harrison Rutherford
|
… |
compositor
|
George Saavedra
|
… |
rigging : Method Studios LA
|
Frida Sahono
|
… |
matte painter : Method Studios
|
David Salamon
|
… |
cg artist is RISE : RISE Visual Effects Studios
|
Kariem Saleh
|
… |
cg artist is RISE : RISE Visual Effects Studios
|
Gregory Salter
|
… |
digital artist: compositing: ILM
|
Chris Sanchez
|
… |
digital matte painter
|
A.K. Saravanan
|
… |
matchmove artist
|
Sathishbabu
|
… |
matchmove artist
|
Mihai Satmarean
|
… |
it is manager manager : Trixter Film
|
Michael Sausa
|
… |
design creative director : Method Studios LA
|
Benjamin Scabell
|
… |
composite artist : TRIXTER Film
|
Michael Scheffler
|
… |
system administrator : ScanlineVFX
|
Nabil Schiantarelli
|
… |
compositor : Method Studios LA
|
Kevin Schiffer
|
… |
compositor: Gradient Effects
|
Paul Schlie
|
… |
composite artist : ScanlineVFX
|
Abraham Schneider
|
… |
pipeline td: ARRI
|
Thorsten Scholz
|
… |
digital compositor is RISE : RISE Visual Effects Studios
|
Rayk Schroeder
|
… |
lead compositor is RISE : RISE Visual Effects Studios
|
Jeroen Schulte
|
… |
production and technical support : ILM ( as Jeroen Schutte )
|
Aaron Schultz
|
… |
animator : Method Studios LA
|
Oliver Schulz
|
… |
lead cg artist: RISE Visual Effects Studios
|
Eric Schumacher
|
… |
Visual Effects Coordinator: Trixter Film
|
Alexander Schumann
|
… |
cg artist is RISE : RISE Visual Effects Studios
|
Evelyn Schunn
|
… |
digital compositor: ARRI
|
Alexa von Schwichow
|
… |
visual effects producer: ScanlineVFX
|
Abigail Scollay
|
… |
2d sequence lead: One of Us
|
Kevin Sears
|
… |
sequence lead : Method Studios LA
|
Jérémie Sebban
|
… |
system administrator is RISE : RISE Visual Effects Studios
|
Enrico Seiler
|
… |
visual effect artist
|
Den Serras
|
… |
roto/paint supervisor: Deluxe
|
Rasoul Shafeazadeh
|
… |
lead matte painter
|
Rasha Shalaby
|
… |
digital matte painting : Method Studios LA
|
Prasanna Siddharthan
|
… |
lead compositor: Gradient Effects
|
John Sigurdson
|
… |
lead digital artist
|
Anthony Sipsas
|
… |
motion graphics artist: Method Studios LA
|
David Sjodin
|
… |
compositor: One of Us
|
Olaf Skrzipczyk
|
… |
head of visual effects production
|
Courteney Smith
|
… |
visual effect production assistant
|
Stefan Spendier
|
… |
head of business affairs: Trixter Film
|
Martin Springer
|
… |
digital compositor
|
Tom Stanton
|
… |
tracking : Method Studios LA
|
Andreas Steinlein
|
… |
digital compositor
|
Tim Stern
|
… |
digital compositor: ARRI
|
Christopher Stewart
|
… |
digital artist
|
Emanuel Strixner
|
… |
cg artist : Trixter Film
|
Christine Strobel
|
… |
visual effect coordinator
|
Greg Stuhl
|
… |
modeling supervisor: Method Studios LA
|
Blake Sweeney
|
… |
cg supervisor: Method Studios LA
|
Jeremiah Sweeney
|
… |
compositor : Lola VFX
|
Stephanie Sweeney
|
… |
paint / roto artist : Method Studios LA
|
Sam Swift-Glasman
|
… |
sequence pipeline technical director: One of Us
|
Delan Tai
|
… |
production and technical support: ILM
|
Olcun Tan
|
… |
visual effects supervisor: Gradient Effects
|
Thomas Tannenberger
|
… |
visual effects producer: Gradient Effects
|
Blair Tennessy
|
… |
cg supervisor
|
Jeremy Therrien
|
… |
production and technical support: ILM
|
Kat Thomas
|
… |
assistant visual effects editor
|
Kaya Thomas
|
… |
title designer
|
Richard S.G. Thompson
|
… |
effect artist : Method Studios LA
|
Dan Tickle
|
… |
flame artist: Lola VFX
|
Heiko Tippelt
|
… |
digital compositor is RISE : RISE Visual Effects Studios
|
Stefan Tischner
|
… |
digital compositor
|
Dominik Trimborn
|
… |
visual effect supervisor : ARRI VFX
|
Matthew Trivan
|
… |
visual effect artist
|
Alex Tropiec Jr.
|
… |
digital compositor : ILM
|
Adam Trowse
|
… |
digital compositor
|
Mike Tuffy
|
… |
tech support : Method Studios London
|
Gustav Törnroth
|
… |
visual effect artist : Filmgate
|
Ryan Urban
|
… |
compositor : Method Studios LA
|
Ana Uzelac
|
… |
compositor
|
Luke Vallee
|
… |
digital compositor
|
Henry van der Beek
|
… |
technical director
|
Mark Van Ee
|
… |
visual effect coordinator
|
Lauren van Houten
|
… |
tracking : Method Studios LA
|
Jenny Van Son
|
… |
trainee: RISE Visual Effects Studios
|
Fani Vassiadi
|
… |
compositor : BlueBolt
|
Carlos A. Vidal
|
… |
digital matte supervisor : ILM
|
Tiberius Viris
|
… |
matte painter
|
Johannes Vogl
|
… |
3d artist : ScanlineVFX
|
Ute Vollmann
|
… |
composite artist : TRIXTER Film
|
Cristina Vozian
|
… |
digital artist : One of Us
|
Armand Wade
|
… |
visual effect editor : Method Studios LA
|
Adam Wagner
|
… |
production and technical support: ILM
|
Samuel John Joseph Walsh
|
… |
3d artist: One of Us
|
Michael Waltl
|
… |
effect artist : Trixter Film
|
Jenny Wan
|
… |
roto/prep artist: Method Studios
|
Ian Ward
|
… |
cg supervisor
|
Jason Wardle
|
… |
light : Method Studios LA
|
Paige Warner
|
… |
digital artist
|
Gregory Watkins
|
… |
paint artist: Method Studios Vancouver
|
Talmage Watson
|
… |
visual effect artist
|
Jonathan Weber
|
… |
lead compositor is RISE : RISE Visual Effects Studios
|
Caroline Weidenhiller
|
… |
composite artist : TRIXTER Film
|
José Manuel Weil
|
… |
lighting supervisor: ScanlineVFX
|
Eric Weinschenk
|
… |
compositor : Method Studios LA
|
Julian Weiss
|
… |
match mover is RISE : RISE Visual Effects Studios
|
Matt Welch
|
… |
flame artist : Method Studios
|
Paulo Welter
|
… |
visual effect artist
|
Sebastian Wernicke
|
… |
matchmove artist: Trixter Film
|
Adina Wernstedt
|
… |
composite artist : TRIXTER Film
|
Alex Whang
|
… |
modeler / modeler: Method Studios LA
|
Andreas Wiget
|
… |
trainee: RISE Visual Effects Studios
|
Edson Williams
|
… |
visual effect : Lola Visual Effects
|
Matthew Williamson
|
… |
animator : Method Studios LA
|
Sam Willing
|
… |
visual effects editor: ILM
|
Carly Wilson
|
… |
visual effects coordinator: Method Studios LA
|
Matthew T. Wilson
|
… |
compositor : Method Studios LA ( as Matt Wilson )
|
Jeff Winkle
|
… |
visual effect coordinator
|
Midori Witsken
|
… |
digital artist
|
Franziskus Wittmann
|
… |
3d artist : ScanlineVFX ( as Franzsikus Wittmann )
|
Carsten Woithe
|
… |
pre – visual lead artist
|
Melody Woodford
|
… |
head of production : Method Studios
|
Mike Woodhead
|
… |
visual effect data wrangler
|
Bjoern Wortmann
|
… |
composite artist : ScanlineVFX
|
Trevor Wyatt
|
… |
visual effect coordinator is method : method studio
|
Matthias Wäsch
|
… |
digital compositor is RISE : RISE Visual Effects Studios
|
Jose Yapor
|
… |
visual effect artist
|
Ismat Zaidi
|
… |
executive visual effect producer : scanlinevfx
|
Katarzyna Zak
|
… |
visual effect junior producer : ScanlineVFX
|
Fabio Zapata
|
… |
tracking : Method Studios LA
|
David Zaretti
|
… |
visual effect artist
|
Marko Zaric
|
… |
compositor
|
Patrick Zentis
|
… |
digital matte painting : Method Studios LA
|
Wei Zheng
|
… |
digital matte painting : Method Studios LA
|
Dominik Zimmerle
|
… |
compositing lead : Trixter Film
|
Rainer Zöttl
|
… |
visual effects supervisor: ScanlineVFX
|
Benjamin Aulinger
|
… |
digital compositor: ARRI (uncredited)
|
Cathy E. Blanco
|
… |
software developer (uncredited)
|
Nicholas Bolden
|
… |
technical support ( uncredite )
|
Balazs Drenkovics
|
… |
effect artist ( uncredite )
|
Sara Hansen
|
… |
render wrangler: Method Studios (uncredited)
|
Tim Harrington
|
… |
additional animation supervisor : ILM ( uncredite )
|
Neha Hooda
|
… |
vfx: line producer: FutureWorks (uncredited)
|
Emma Ibbetson
|
… |
visual effects head of of production: one of us (uncredited)
|
Joe Lewis
|
… |
virtual production: Encodacam (uncredited)
|
Robert Molholm
|
… |
color science/imaging r&d (uncredited)
|
Sankarasubramanian
|
… |
roto / prep – comp supervisor ( uncredite )
|
Joseph Towe
|
… |
digital artist ( uncredite )
|
Dan Wheaton
|
… |
digital matte artist (uncredited)
|